Keita Higuchi, Ph.D.

Publication List

Last updated: . DBLP / Google Scholar

Papers and Journal Articles

  1. Hitoshi Matsuyama and Keita Higuchi. 2026. DocuDebug: A Graph-Supported Interactive Editor for Verifying and Maintaining Internal Logical Consistency. ACM UIST 2026. To appear. [program]
  2. Takato Yamazaki, Nao Yoshida, and Keita Higuchi. 2026. Programming by Teaching: Authoring Agent Workflows through Voice Conversation. ACM UIST 2026. To appear. [program]
  3. Manami Nakagawa, Takato Yamazaki, Nao Yoshida, and Keita Higuchi. 2026. Overhearing AI Deliberation: Reducing Navigation Cost Without Losing Responsibility in 2-on-1 AI Interaction. ACM HAI 2026. To appear. [program]
  4. Shoji Moriya, Takato Yamazaki, Masaya Ohagi, Junya Takayama, Katsumasa Yoshikawa, and Keita Higuchi. 2026. AdBot: Effects of Separating Conversational and Advertising Agents on Trust. ACM HAI 2026. To appear. [program]
  5. Yuto Sekiguchi and Keita Higuchi. 2026. Vibe Research: Active Exploration in Deep Research. ACM HAI 2026. To appear. [program]
  6. Koki Madono, Takeo Igarashi, Hiroharu Kato, Taisuke Hashimoto, Fabrice Matulic, Tsukasa Takagi, and Keita Higuchi. 2026. Interactive Texture Segmentation of 3-D Scanned Models Leveraging Multiview Automatic Segmentation. IEEE Computer Graphics and Applications, 46(3), 54–67. [DOI]
  7. Kotaro Oomori and Keita Higuchi. 2026. When Visual Bias Overrides Symbolic Evidence: A Case Study on Tool-augmented VLMs for Block Assembly. Augmented Humans (AHS 2026), 399–405. [DOI]
  8. Hirohane Takagi, Shoji Moriya, Takuma Sato, Manabu Nagao, and Keita Higuchi. 2025. A Framework for Efficient Development and Debugging of Role-Playing Agents with Large Language Models. ACM IUI 2025, 70–88. [DOI]
  9. Sotaro Kanazawa, Jinyao Zhou, Yuta Kikuchi, Sosuke Kobayashi, Chunyu Li, Fabrice Matulic, Takeo Igarashi, and Keita Higuchi. 2025. User-Guided Correction of Reconstruction Errors in Structure-from-Motion. ACM IUI 2025, 1517–1528. [DOI]
  10. Wataru Kawabe, Taisuke Hashimoto, Fabrice Matulic, Takeo Igarashi, and Keita Higuchi. 2023. Interactive Material Annotation on 3D Scanned Models leveraging Color-Material Correlation. SIGGRAPH Asia 2023 Technical Communications, Article 18, 1–4. [DOI]
  11. Kotaro Oomori, Wataru Kawabe, Fabrice Matulic, Takeo Igarashi, and Keita Higuchi. 2023. Interactive 3D Annotation of Objects in Moving Videos from Sparse Multi-view Frames. Proceedings of the ACM on Human-Computer Interaction, 7(ISS), 309–326. [DOI]
  12. Taichi Nishimura, Katsuhiko Ishiguro, Keita Higuchi, and Masaaki Kotera, Multimodal dish pairing: Predicting side dishes to serve with a main dish, CEA++ 2022 (ACM Multimedia 2022 Workshop).
  13. Sara Ozeki, Masaaki Kotera, Katushiko Ishiguro, Taichi Nishimura, and Keita Higuchi, Recipe Recommendation for Balancing Ingredient Preference and Daily Nutrients, CEA++ 2022 (ACM Multimedia 2022 Workshop).
  14. Keita Higuchi, Shotaro Sano, and Takeo Igarashi. 2021. Interactive Hyperparameter Optimization with Paintable Timelines. In Designing Interactive Systems Conference 2021 (DIS '21). Association for Computing Machinery, New York, NY, USA, 1518–1528. https://doi.org/10.1145/3461778.3462077
  15. Keita Higuchi, Hiroki Tsuchida, Eshed Ohn-Bar, Yoichi Sato, Kris Kitani, Learning Context-Dependent Personal Preferences for Adaptive Recommendation, ACM Transaction on Interactive Intelligent Systems, vol.10, no.3, article 23 (November 2020), 26 pages. DOI:https://doi.org/10.1145/3359755. [preprint]
  16. Rie Kamikubo, Naoya Kato, Keita Higuchi, Ryo Yonetani, Yoichi Sato, Support Strategies for Remote Guides in Assisting People with Visual Impairments for Effective Indoor Navigation, CHI 2020, April 2020, DOI:https://doi.org/10.1145/3313831.3376823. [preprint]
  17. Seita Kayukawa, Keita Higuchi, João Guerreiro, Shigeo Morishima, Yoichi Sato, Kris Kitani, Chieko Asakawa, BBeep: A Sonic Collision Avoidance System for Blind Travellers and Nearby Pedestrians, Proceedings of CHI 2019, May 2019. [project page]
  18. Irshad Abibouraguimane, Kakeru Hagihara, Keita Higuchi, Yuta Itoh, Yoichi Sato, Tetsu Hayashida, and Maki Sugimoto, CoSummary: Adaptive Fast-Forwarding for Surgical Videos by Detecting Collaborative Scenes Using Hand Regions and Gaze Positions, Proceedings of IUI 2019, March 2019.
  19. Yuki Sugita, Keita Higuchi, Ryo Yonetani, Rie Kamikubo, Yoichi Sato, Browsing Group First-Person Videos with 3D Visualization, the 2018 ACM International Conference on Interactive Surfaces and Spaces (ACM ISS 2018).
  20. Rie Kamikubo, Keita Higuchi, Ryo Yonetani, Hideki Koike, Yoichi Sato, Exploring the Role of Tunnel Vision Simulation in the Design Cycle of Accessible Interfaces, 15th International Cross-Disciplinary Conference on Web Accessibility (Web4All 2018), Apr. 2018.
  21. Keita Higuchi, Soichiro Matsuda, Rie Kamikubo, Takuya Enomoto, Yusuke Sugano, Jun'ichi Yamamoto, and Yoichi Sato, Visualizing Gaze Direction to Support Video Coding of Social Attention for Children with Autism Spectrum Disorder, Proceedings of IUI 2018. [preprint]
  22. Kakeru Hagihara, Keichiro Taniguchi, Irshad Abibouraguimane, Yuta Itoh, Keita Higuchi, Jiu Otsuka, Maki Sugimoto, and Yoichi Sato, Object-wise 3D Gaze Mapping in Physical Workspace, Proceedings of AH 2018.
  23. Yifei Huang, Minjie Cai, Hiroshi Kera, Ryo Yonetani, Keita Higuchi, Yoichi Sato, Temporal Localization and Spatial Segmentation of Joint Attention in Multiple First-Person Video, ICCV Workshop on Egocentric Perception, Interaction, and Computing (EPIC2017), Venice, Itary, Oct 2017
  24. Keita Higuchi, Ryo Yonetani, and Yoichi Sato, EgoScanning: Quickly Scanning First-Person Videos with Egocentric Elastic Timelines, Proceedings of CHI 2017. [preprint]
  25. Hiroshi Kera, Ryo Yonetani, Keita Higuchi, and Yoichi Sato, Discovering Objects of Joint Attention via First-Person Sensing, IEEE CVPR Workshop on Egocentric (First-Person) Vision (EGOV2016), 2016. [preprint]
  26. Keita Higuchi, Ryo Yonetani, and Yoichi Sato, Can Eye Help You?: Effects of Visualizing Eye Fixations on Remote Collaboration Scenarios for Physical Tasks, Proceedings of CHI 2016. [preprint]
  27. Kei Nitta, Keita Higuchi, Yuichi Tadokoro, Jun Rekimoto, Shepherd Pass: Ability Tuning for Augmented Sports using Ball-Shaped Quadcopter, Proceedings of ACE 2015, Iskandar, Malaysia, 2015. [preprint]
  28. Keita Higuchi, Yinpeng Chen, Philip A Chou, Zhengyou Zhang, Zicheng Liu, ImmerseBoard: Immersive Telepresence Experience using a Digital Whiteboard, Proceedings of CHI 2015, Seoul, Korea, 2015. [pdf]
  29. Keita Higuchi, Jun Rekimoto, A Flying Telepresence Platform to Augment Moving Sensation,Transaction of The Virtual Reality Society of Japan,Vol.19, No.3, (2014. 9). (in Japanese)
  30. Katsuya Fujii, Keita Higuchi, Jun Rekimoto, Endless Flyer: A Continuous Flying Drone with Automatic Battery Replacement,Journal of the Information Processing Society of Japan, Vol.55, No.8, (2014. 8). (in Japanese)
  31. Keita Higuchi, Michihiko Ueno, Jun Rekimoto, Scarecrow: Avatar Representation using Biological Information Feedback, The 2014 IEEE International Conference on Cyber, Physical and Social Computing (CPSCom 2014), September 1-3, 2014.
  32. Kei Nitta, Keita Higuchi, Jun Rekimoto, HoverBall : Augmented Sports with a Flying Ball, The 5th International conference on Augmented Human, March 7-9, 2014.
  33. Katsuya Fujii, Keita Higuchi, Jun Rekimoto Endless Flyer: A Continuous Flying Drone with Automatic Battery Replacement,The 10th IEEE International Conference on Ubiquitous Intelligence and Computing (UIC 2013),December 18-20, 2013, Vietri sul Mare, Italy.
  34. Keita Higuchi, Katsuya Fujii, Jun Rekimoto Flying Head: A Head-Synchronization Mechanism for Flying Telepresence,The 23rd h IEEE International Conference on Artificial Reality and Telexistence (ICAT 2013),December 11-13, 2013, Tokyo, Japan.[preprint]
  35. Keita Higuchi, Jun Rekimoto Flying Head: A Head Motion Synchronization Mechanism for Unmanned Aerial Vehicle Control,CHI 2013 Extended Abstracts (alt.chi),April 27–May 2, 2013, Paris, France. [pdf]
  36. Shingo Yamano, Takamitsu Hamajo, Shunsuke Takahashi, Keita Higuchi, EyeSound: Single-Modal Mobile Navigation Using Directionally Annotated Music, The 3rd International conference on Augmented Human (AH), March 8-9, Megève, France. [pdf]
  37. Keita Higuchi, Tetsuro Shimada and Jun Rekimoto, Flying Sports Assistant: External Visual Imagery Representation for Sports Training, The 2nd International conference on Augmented Human (AH), March 12-14, Odaiba, Tokyo, Japan. [pdf]
  38. Keita Higuchi, Yoshio Ishiguro and Jun Rekimoto, Flying Eyes: Free-Space Content Creation Using Autonomous Aerial Vehicles, CHI ’11, Extended Abstract (alt.chi), 561-570, May 07-12 2011, Vancouver, BC, Canada. [pdf]

Extended Abstracts

  1. Naoki Ishii and Keita Higuchi. 2025. A Framework for Personalized Recommendation Based on LLMs with Constrained Combinatorial Optimization. CHI Extended Abstracts 2025, Article 43, 1–12. [DOI]
  2. Koki Madono, Takeo Igarashi, Hiroharu Kato, Taisuke Hashimoto, Fabrice Matulic, Tsukasa Takagi, and Keita Higuchi. 2025. Interactive Texture Segmentation of 3D Scanned Models Leveraging Multiview Automatic Segmentation. CHI Extended Abstracts 2025, Article 348, 1–7. [DOI]
  3. Daichi Saito, Masashi Shibata, Yunzhuo Wang, Takeo Igarashi, and Keita Higuchi. 2024. GHOJA: Human-in-the-Loop Joint Pose Optimization based on Geometric Constraint and Human Common-sense. CHI Extended Abstracts 2024, Article 172, 1–6. [DOI]
  4. Seita Kayukawa, Keita Higuchi, Shigeo Morishima, and Ken Sakurada. 2023. 3DMovieMap: an Interactive Route Viewer for Multi-Level Buildings. CHI Extended Abstracts 2023, Article 2, 1–11. [DOI]
  5. Keita Higuchi, Taiyo Mizuhashi, Fabrice Matulic, and Takeo Igarashi. 2023. Interactive Generation of Image Variations for Copy-Paste Data Augmentation. CHI Extended Abstracts 2023, Article 181, 1–7. [DOI]

Demonstration and Poster

  1. Hitoshi Matsuyama and Keita Higuchi. 2026. DocuDebug: A Graph-Supported Interactive Editor for Verifying and Maintaining Internal Logical Consistency. ACM UIST 2026 Demos. To appear. [program]
  2. Takato Yamazaki, Nao Yoshida, and Keita Higuchi. 2026. Programming by Teaching: Authoring Agent Workflows through Voice Conversation. ACM UIST 2026 Demos. To appear. [program]
  3. Kotaro Oomori, Wataru Kawabe, Fabrice Matulic, Takeo Igarashi, and Keita Higuchi. 2023. Interactive 3D Annotation of Objects in Moving Videos from Sparse Multi-view Frames. ACM ISS Companion 2023, 69. [DBLP]
  4. Keita Higuchi, Shunichi Kasahara, Kei Nitta, and Yohei Yanase, Generating Spherical Hyperlapse Videos via Recursive Intelligent Sampling for StratoJump, Extended Abstract on ACM ISS 2018 Demonstration.
  5. Seita Kayukawa, Keita Higuchi, Ryo Yonetani, Maanori Nakamura, Yoichi Sato, Shigeo Morishima: Dynamic Object Scanning: Object-Based Elastic Timeline for Quickly Browsing First-Person Videos, Extended Abstract on CHI 2018 Late Breaking Work and Demonstration
  6. Keita Higuchi, Ryo Yonetani, and Yoichi Sato, EgoScanning: Quickly Scanning First-Person Videos with Egocentric Elastic Timelines, Siggraph Asia 2017 Emerging Technologies, Nov. 2017, Thailand.
  7. Rie Kamikubo, Keita Higuchi, Ryo Yonetani, Hideki Koike, Yoichi Sato, Rapid Prototyping of Accessible Interfaces with Gaze- Contiguent Tunnel Vision Simulation, ACM SIGACCESS International Conference on Computers and Accessibility (ASSETS 2017), Oct 2017.
  8. Keita Higuchi, Jun Rekimoto, Flying Head: Head-synchronized Unmanned Aerial Vehicle Control for Flying Telepresence,Siggraph Asia 2012 Emerging Technologies,(2012. 12).[Emerging Technologies Prize!!]

Refereed Domestic Conference(Presentation)

  1. 守屋彰二,大萩雅也,山崎天,高山隼矢,吉川克正,樋口啓太. 2026. チャットボットの役割分離が信頼性と広告有用性に与える影響. インタラクション2026,登壇発表,INT26003. [paper]
  2. 関口祐豊,樋口啓太. 2025. ユーザの能動的な探索を可能にするDeep Researchシステム. WISS 2025,登壇発表,論文12. [paper]
  3. 高木洋羽,守屋彰二,佐藤拓真,永尾学,樋口啓太. 2025. 大規模言語モデルを用いたロールプレイエージェントの効率的な開発と動作検証のためのフレームワーク. インタラクション2025,登壇発表,INT25017. [paper]
  4. 金澤爽太郎,周矜瑶,菊池悠太,小林颯介,李淳雨,マートリッチ ファブリス,五十嵐健夫,樋口啓太. 2025. ユーザ教示によるStructure-from-Motion再構成エラーの修正. インタラクション2025,登壇発表,INT25006. [paper]
  5. 真殿航輝,五十嵐健夫,加藤大晴,橋本泰輔,Fabrice Matulic,高木士,樋口啓太. 2024. サブセグメント分割に基づく3Dスキャンモデルのインタラクティブセグメンテーション. WISS 2024,登壇発表,論文20. [paper]
  6. 石井直樹,樋口啓太. 2024. 大規模言語モデルとの対話に基づいた制約付き最適化によるカタログ型推薦の枠組み. インタラクション2024,登壇発表,INT24020. [paper]
  7. 尾関沙羅,小寺正明,石黒勝彦,西村太一,樋口啓太.ユーザ嗜好と栄養摂取基準に基づくレシピ推薦手法の開発.第29回インタラクティブシステムとソフトウェアに関するワークショップWISS 2022, (2022. 12).
  8. 粥川青汰, 樋口啓太, João Guerreiro, 森島繁生, 佐藤洋一, Kris Kitani, 浅川智恵子. BBeep:歩行者との衝突予測に基づく警告音を用いた視覚障害者のための衝突回避支援システム. インタラクション, 2019.
  9. 粥川青汰、樋口啓太、中村優文、米谷竜、佐藤洋一、森島繁生、”一人称視点動画の高速閲覧に有効なキューの自動生成手法”、第24回インタラクティブシステムとソフトウェアに関するワークショップWISS 2017, (2017. 12).
  10. 樋口啓太,米谷竜,佐藤洋一:遠隔作業支援シナリオにおける注視位置可視化の効果,WISS 2015,(2015. 12)
  11. 新田慧,樋口啓太,田所 祐一,暦本純一:HoverBall: 飛翔可能なボールを用いた新たな オーグメンテッドスポーツの提案,インタラクション2015,(2015. 3)
  12. 樋口啓太,暦本純一:Flying Head:頭部動作との同期による無人航空機の操作メカニズム,インタラクション2013,(2013. 3).
  13. 樋口啓太,石黒祥生,暦本純一:Flying Eyes:飛翔型撮影プラットフォームによる自律撮影の提案WISS 2012,(2012. 12).
  14. 島田哲朗,樋口啓太,暦本純一:ShootAR:ユーザ姿勢を考慮したモバイルARのための操作スタイルの提案,インタラクション2011,(2011. 3).

Non-refereed Domestic Conference(Presentation)

  1. 粥川青汰、樋口啓太、中村優文、米谷竜、佐藤洋一、森島繁生:”物体検出とユーザ入力に基づく一人称視点映像の高速閲覧手法”、情報処理学会コンピュータビジョンとイメージメディア研究会, November 2017.
  2. 中野雄介、米谷竜、樋口啓太、佐藤洋一:”視線を考慮した一人称視点映像からの頷き検出”、電子情報通信学会総合大会, March 2017.
  3. 杉田祐樹、樋口啓太、米谷竜、佐藤洋一:”複数一人称視点映像閲覧における行動空間とカメラ位置姿勢の3次元可視化による効果”、情報処理学会ヒューマンコンピュータインタラクション研究会、January 2017.
  4. 樋口啓太,米谷竜,佐藤洋一:手の動作に基づく複数一人称視点作業映像のアライメント,コンピュータビジョンとイメージメディア研究会,(2016. 1).
  5. 神窪利絵,樋口啓太,米谷 竜,小池英樹,佐藤洋一:弱視者のための視線計測を用いたウェブアクセシビリティの向上,福祉情報工学研究会,(2015. 12).
  6. 樋口啓太,暦本純一:Flying Head:頭部動作との同期による無人航空機の操作メカニズム,第1回テレイグジスタンス研究会,(2012. 12).
  7. 脇坂崇平,石黒祥生,上野道彦,樋口啓太, FAN Szu-Wen,泉秀幸,南澤孝太,杉浦裕太,稲見昌彦,藤井直敬, 第2世代・代替現実(SR)システム, 第17回VR学会 (2012.9).
  8. 山野真吾,樋口啓太, 鷹合大輔, 楽曲への方向情報付加によるモバイルナビゲーション, 北陸支部電気関係学会 (2011.9).
  9. 樋口啓太, 原隆一郎, webcam による Spatial Co-operative Interface の実現, 北陸支部電気関係学会 (2009.9).

Non-refereed Domestic Conference(Demo/Poster)

  1. 元村愛美,菊池悠太,小林颯介,Fabrice Matulic,五十嵐健夫,樋口啓太. 2025. 四次元再構成視聴におけるインタラクティブなカメラサーフェスの提案. インタラクション2025,インタラクティブ発表,2B-34. [paper]
  2. 森越彩楓,五十嵐健夫,樋口啓太. 2024. オンタイム生成結果提示による三次元再構成撮影支援手法. インタラクション2024,インタラクティブ発表,2A-01. [paper] [インタラクティブ発表賞(PC推薦)]
  3. 杉田祐樹、樋口啓太、米谷竜、佐藤洋一:”複数一人称視点映像閲覧における行動空間とカメラ位置姿勢の3次元可視化による効果”、情報処理学会シンポジウム インタラクション2017, March 2017. (インタラクティブ発表賞)
  4. 高道慎之介,樋口啓太,中村哲,音声合成技術を用いたアバターへのアイデンティティ投影, WISS2015, (2015. 12).
  5. 簗瀬洋平,笠原俊一,新田慧,伊藤周,樋口啓太,暦本純一,StratoJump:成層圏気球飛行全天球映像を用いた超跳躍体験, WISS2014, (2014. 11).
  6. 朝原奈津未,樋口啓太,穐山空道,本位田真一,モバイルAR環境による日常技能練習のゲーミフィケーション,WISS2014, (2014. 11).
  7. 山野真吾,濱條貴光,樋口啓太.楽曲への方向情報付加によるモバイルナビゲーションシステム, WISS2011, (2011.12).

Others

  1. Keita Higuchi, Eunice Sari, Taku Hachisu, Adi Tedjasaputra, Masa Ogata, Masitah Ghazali, Hiromi Nakamura, Ellen Yi Luen Do, Jun Kato, Saki Sakaguchi, Takeshi Nishida, Kohei Matsumura, Daisuke Sakamoto, and Yoshifumi Kitamura. 2017. Asian CHI Symposium: Emerging HCI Research Collection. In Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA '17).
  2. Natsumi Asahara, Keita Higuchi, Soramichi Akiyama, Shinichi Honiden Mobile Augmented Reality Gaming for Daily Activity Learning and Satisfaction , Demonstration at ACM CHI 2015 Symposium on Emerging Japanese HCI Research Collection (in conjunction with CHI 2015), April 2015.

Contact

khiguchi ( a t ) acm.org

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